[gd_scene load_steps=3 format=2] [ext_resource path="res://tiles_packed.png" type="Texture" id=1] [ext_resource path="res://Res/Hitbox.tscn" type="PackedScene" id=2] [node name="Area2D" type="Node2D"] [node name="Sprite" type="Sprite" parent="."] position = Vector2( 0, -9 ) texture = ExtResource( 1 ) region_enabled = true region_rect = Rect2( 144, 54, 18, 18 ) [node name="Hitbox" parent="." instance=ExtResource( 2 )] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hitbox"] position = Vector2( 0, -5 ) scale = Vector2( 1, 0.5 ) polygon = PoolVector2Array( -7, 10, -7, 4, -6, 0, -5, -4, -3, -4, -2, 0, -1, 4, -1, 8, 1, 8, 1, 4, 2, 4, 2, 0, 3, 0, 3, -4, 5, -4, 5, 0, 6, 0, 6, 4, 7, 4, 7, 10, 0, 10 )